Reusable SwiftUI custom view.
TODO: collapasable, copyable, download, etc
In SwiftUI, how do I extract a bit of UI that is used in multiple Views of my app? Spatial computing goes even further with visionOS updates that bring enhanced support for volumetric apps, powerful new enterprise APIs, the new TabletopKit framework, and more.
visionOS Highlights
TabletopKit Create collaborative experiences centered around a table. This new framework handles the manipulation of cards and pieces, establishing placement and layout, and defining game boards.
New enterprise APIs provide access to spatial barcode scanning, the Apple Neural Engine, object tracking parameters, and more.
visionOS for enterprise
Volumetric APIs • Create apps that take full advantage of depth and space — and can
run side by side with other apps in the Shared Space.
• Resize volumes by using the SwiftUI scene
modifier windowResizability.
Decide if you want the user’s hands to appear in front of or behind your digital content.
Inputs
Getting started? Explore the visionOS Pathway on developer.apple.com
• Detect planes in all orientations.
• Allow anchoring objects on surfaces in your surroundings.
• Use Room Anchors to consider the user’s surroundings on a
per-room basis.
• Attach content to individual objects around the user with the new
Object Tracking API for visionOS.
Updates to scene understanding
To extract a bit of UI that is used in multiple views of your SwiftUI app, you should create a reusable custom view. Here is a step-by-step guide:
Define a Custom View: Create a new SwiftUI view that encapsulates the UI elements you want to reuse.
Use the Custom View in Multiple Places: Use the custom view in other parts of your app where needed.
Here is an example:
Step 1: Create a Custom View
Define a new SwiftUI view that contains the UI elements you want to reuse. For instance, let's create a custom view for a button:
import SwiftUI
struct CustomButton: View {
var title: String
var action: () -> Void
var body: some View {
Button(action: action) {
Text(title)
.font(.headline)
.foregroundColor(.white)
.padding()
.background(Color.blue)
.cornerRadius(8)
}
}
}
Step 2: Use the Custom View in Multiple Places
Now, you can use this CustomButton
view in different parts of your app:
struct ContentView: View {
var body: some View {
VStack {
CustomButton(title: "Click Me", action: {
print("Button Clicked")
})
CustomButton(title: "Another Button", action: {
print("Another Button Clicked")
})
}
}
}
Explanation
- CustomButton View: This view takes a title and an action as parameters. It displays a button with the given title and executes the action when the button is clicked.
- ContentView: This view uses the
CustomButton
view twice with different titles and actions.
By creating a reusable custom view, you can encapsulate the UI code and reuse it throughout your app, making your code more modular and maintainable.How do I conditionally show a peice fo UI?In SwiftUI, you can conditionally show a piece of UI by using conditional statements within the body
property of your view. Typically, this is done using the if
statement or the ternary operator. Here’s how you can do it:
Using if
Statement
You can use the if
statement to conditionally include views based on some condition. Here’s an example:
import SwiftUI
struct ContentView: View {
@State private var showDetail = false
var body: some View {
VStack {
Button(action: {
showDetail.toggle()
}) {
Text("Toggle Detail View")
}
if showDetail {
Text("Detail View")
.font(.headline)
.padding()
.background(Color.yellow)
.cornerRadius(8)
}
}
.padding()
}
}
Using Ternary Operator
The ternary operator is another way to conditionally display views. It’s more suitable for simple conditional content:
import SwiftUI
struct ContentView: View {
@State private var isLoggedIn = false
var body: some View {
VStack {
Button(action: {
isLoggedIn.toggle()
}) {
Text("Toggle Login State")
}
Text(isLoggedIn ? "Welcome back!" : "Please log in.")
.font(.headline)
.padding()
.background(isLoggedIn ? Color.green : Color.red)
.cornerRadius(8)
}
.padding()
}
}
Explanation
Using
if
Statement:- The
if
statement checks the conditionshowDetail
. IfshowDetail
istrue
, theText
view with "Detail View" is displayed. - The state variable
showDetail
is toggled when the button is clicked, which updates the UI accordingly.
- The
Using Ternary Operator:
- The ternary operator
isLoggedIn ? "Welcome back!" : "Please log in."
chooses between two strings based on theisLoggedIn
condition. - Similarly, it chooses between two colors for the background.
- The ternary operator
By using these techniques, you can easily show or hide pieces of UI based on the state or other conditions in your SwiftUI views.
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