Pass Data to SwiftUI
TODO: collapasable, copyable, download, etc
I'm writing a SwiftUI app. I call openWindow(id: 'frameMaker') And that Window is configured with ```WindowGroup(id: "frame") {
Frame()
}```. How can I pass an argument to Frame so that I can pass a selected image and display it in that view code?To pass data to your Frame
view from the WindowGroup
, you can define properties in your Frame
view and initialize them with the values you want to pass. Here's how you can do it:
- Define properties in your
Frame
view to hold the data you want to pass. - Initialize those properties with the values passed from the
WindowGroup
. - Use the passed data in your
Frame
view to display the selected image.
Here's an example of how you can achieve this:
import SwiftUI
struct Frame: View {
let selectedImage: Image // Define a property to hold the selected image
var body: some View {
// Use the selected image in your view
VStack {
selectedImage
.resizable()
.aspectRatio(contentMode: .fit)
}
}
}
@main
struct MyApp: App {
var body: some Scene {
WindowGroup(id: "frame") {
// Initialize Frame with the selected image
Frame(selectedImage: Image("imageName"))
}
}
}
In this example:
- We define a property
selectedImage
of typeImage
in theFrame
view. - When initializing the
Frame
view in theWindowGroup
, we pass the selected image as an argument. - Inside the
Frame
view, we use theselectedImage
property to display the selected image.
Replace "imageName"
with the actual name of the image you want to display. Make sure the image exists in your asset catalog or bundle.
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